Wikipedia:WikiProject Video games/Reference library/Next Generation Magazine

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Next Generation Magazine

Note: Previewed games might have never been released or had their name changed following development.

1995
Next Generation Magazine (Lifecycle 1)
Issue Year Month Game Reviews Features News Contact
1 1995 January 3DO:
Super Wing Commander, Slayer, Way of the Warrior

Jaguar:


32X:
Virtua Racing Deluxe

CD-i:

Neo-Geo:
Aero Fighters 2, Aggressors of Dark Kombat
PC:
Relentless

Sega CD:
The Masked Rider, Snatcher

Genesis:

SNES:

Arcade:
Ace Driver, Cruis'n USA, Killer Instinct, Primal Rage, Ridge Racer 2, Virtua Cop

Featured: "Players" (Next Generation Consoles for
The Violence Tapes
"

Interview: "Is it now or never for 3DO?"(Trip Hawkins, 3DO)

Previews:

Breaking News: "
1995), "Saturn at CSG show, launch date set", "UK chip delivers 3D power" "3DO faces mutiny by game developers
"

Arcadia: "Arcade owners vote Killer Instinct best new game", "National Amusement Network", "Sega Buys Data East Pinball", "Coin-op Wrestle With Ratings", "Videogame Factories Plan Their Own Arcade Networks"

Movers & Shakers: "

Apple?", "Is Summer CES
gone forever?"

JimmyBlackwing, Archive.org
2 1995 February 3DO:

Jaguar: Checkered Flag, Club Drive, Dragon, Iron Soldier
32X:

Super Space Harrier

CD-i: Alien Gate, Dragon's Lair, Inca, Kether
PC:
Wing Commander Armada, Zork Anthology

Sega CD:

Genesis:

SNES:

Arcade:
T-Mek

Featured: " US West"

Interview: "Why are Shigeru Miyamoto's games so damn good?"(Shigeru Miyamoto, Nintendo)

Previews:

Victory Goal(Sega
)

Breaking News: "
32X", "Gamehouse flock to Silicon City", "Essential Reading: Behind the Scenes at Sega: The Making of a Video Game, Net Games
",

Arcadia: "

Sim Centers Linked for Remote Interactive Gameplay", "Namco
and Sega simulators heading for the theme parks"

Movers & Shakers: "This really is

Street", "If 32X is tough to position what about Virtual Boy?", "Speaking of VR, how about Virtual I/O
?"

JimmyBlackwing, Archive.org
3 1995 March 3DO:

32X: Motocross Championship
Jaguar:

Val d'lsere Skiing and Snowboarding, Zool 2

Macintosh:
PegLeg, SimTower
PC:
Sega CD:
Slam City with Scottie Pippin

Genesis:

SNES:
Uniracers

Arcade:
The King of Fighters, Mazinger Z, Samurai Shodown II

Featured: "
PC
"

Interview: "Is Sega's boss scared yet?"(Tom Kalinske, Sega)

Previews:

Toshinden, Virtua Fighter

Breaking News: "
arcades
"

Arcadia: "

Virtuality
: Coming Soon To An Arcade Near You"

Movers & Shakers: "On the Wing...", "Off a Cliff"(Post holiday PC game sales), "Will it sell a Gazillion?", "Don't copy that...CD?"(SPA begin campaign against future CD copying), "The competitive landscape"(Future estimates for console install bases)

JimmyBlackwing, Archive.org
4 1995 April PlayStation:
Ridge Racer, Toh Shin Den

Saturn:


3DO:
Crime Patrol, Jammit, Novastorm, Return Fire, Starblade
Jaguar: Syndicate, Theme Park
32X: Corpse Killer, Metal Head
PC:
Sega CD:
Flashback, Pitfall: The Mayan Adventure, Shadow of the Beast II, Space Ace
Genesis:
SNES:

Arcade:
Tattoo Assassins, X-Men: Children of the Atom

Featured: "Atari: from boom to bust — and back again", "An audience with Gunpei Yokoi", "What's wrong with the PC?"

Interview: "What the hell has Nolan Bushnell started?"(Nolan Bushnell)

Previews:

Breaking News: "
Pippin debuts as Bandai's Power Player
"

Arcadia: "NANI Testing", "Dollar Coins", "New Arcade Video Titles Coming", "

Virgin, Sony
Enter Coin-Op Arena"

Movers & Shakers: "

on the Offensive"

Archive.org
5 1995 May PlayStation:
Kileak: The Blood, Raiden

3DO: Flashback, Immercenary, Theme Park
Jaguar: Burn Out, Fight for Life
32X: Mortal Kombat II, Night Trap, Tempo
Neo-Geo:

King of Fighters '94, Samurai Shodown II

PC:

Macintosh:

Sega CD:
Wheel of Fortune

Genesis:

SNES:

Featured: "Ultra 64: the story so far", "The ripe stuff"(Apple Inc.)

Interview: "Can Sony handle the PlayStation?"(Steve Race, Sony)

Previews:

Breaking News: "US Saturn to launch on September 2", "Japanese stats give Saturn the edge", "Nintendo aims high with 'Satellaview'", "Parallel technology enters VRcades"(Tao Systems), "Joyriding: online discussion boards", "Generator: CD-ROM versus cartridge", "Arcade giants do battle at ATEI"

Arcadia: "Virtual Worlds Offers Digital Theme Parks", "Biker Chic from Sega", "A 'Damme' Good Videogame", "More Screen Stars Arriving in Arcades"(Kaneko)

Archive.org
6 1995 June Saturn: Panzer Dragoon

3DO:

Syndicate

Jaguar: Cannon Fodder, Double Dragon V: The Shadow Falls, Hover Strike, Troy Aikman Football
32X:
Knuckles Chaotix, Quarterback Club

PC:

Macintosh:
Alone in the Dark, Flashback, Troubled Souls, Wolfenstein 3-D
Sega CD: Flink, Rapid Deployment Force: Global Conflict, Road Rash, Shining Force CD
Genesis:
SNES:
Stargate

Arcade:
Night Warriors: Darkstalkers Revenge

Featured: "Digital disciples: Sony's PlayStation game plan", "M2: 3DO bites back"

Interview: "Is Peter Molyneux the smartest guy in gaming?"(Peter Molyneux, Bullfrog Productions)

Previews: Fade to Black, Killing Time, Virtual Pool, Minnesota Fats: The Pool Master, Daedalus, MechWarrior 2: 31st Century Combat, BladeForce, Virtual Hydlide, Heart of Darkness, Extreme Power, PO'ed, Astal,

News: "
DigiPen: Nintendo
goes to school", Joyriding: "Gaming on the information superhighway, Generator

Arcadia: "Battle of the Bikes", "Mortal Mania", "Videogame 'Nostalgia for the Future'"

Dancter, Archive.org
7 1995 July PlayStation: Cosmic Race, Crime Crackers, King's Field, Tekken

Saturn:

Daytona USA, Gotha

3DO:

Jaguar:
AirCars
32X:
CD-i:
Chaos Control
PC:
Macintosh:
ClockWerx, Marathon, Master of Orion, Sensory Overload, Star Trek: 25th Anniversary Enchanced CD-ROM
Sega CD: Mad Dog II: The Lost Gold, Surgical Strike
Genesis:
Stargate

SNES: Chavez II, Justice League Task Force, NCAA Final Four Basketball
Arcade:
Mortal Kombat III

Featured: "3DO: past, present, future"

Interview: "Atari's President talks back"(Sam Tramiel, Atari Corporation)

Previews: Demolition Derby, Frankenstein: Through the Eyes of the Monster, Highlander: The Last of the MacLeods, Krazy Ivan, Rapid Reload(Gunner's Heaven), RayForce, Team 47 Gorman, Virtua Racing, Wipeout

Breaking News: "E3: the greatest show on earth:
Phoenix: The Fall & Rise of Videogames
", "Generator: console power"

Arcadia: "Missing: $7 billion"(arcade and home video game business)

Archive.org
8 1995 August PlayStation:
Power Baseball

Saturn:

Worldwide Soccer

3DO:
Trip'D

32X:
NBA Jam Tournament Edition, WWF Raw

Neo-Geo:

PC:

Macintosh:
Lode Runner: The Legend Returns, Syndicate, Theme Park
Genesis:
Wayne Gretzky And The NHLPA All-Stars

SNES: International Super Star Soccer, Judge Dredd, Kyle Petty's No Fear Racing, Romance of the Three Kingdoms IV, Sterling Sharpe: End 2 End, Super Bases Loaded 3: License to Steal
Arcade: Air Combat 22, Sega Rally Championship

Featured: "
Seiken Densetsu 3
, others"

Interview: "Why the hell has

Nintendo of America
)

Previews: Air Combat, Assault Rigs, "Bullfrog (Dungeon Keeper, Theme Park, Syndicate Wars, Magic Carpet 2, Creation, Mist, Hi-Octane, Biosphere)", Duke Nukem 3D, "Head to head: PlayStation link-up games (Destruction Derby, Krazy Ivan, Metal Jacket, Shinobi Legions, Terminal Velocity, Vectorman, Warcraft II: Tides of Darkness, Wing Arms, Wipeout)

Breaking News: "Microsoft comes out to play", "US giant takes stake in PC's future"(Lockheed Martin), "Essential Reading: Playing MUDs on the Internet, Computer Gamer's Survival Guide", "Virtual Boy: Nintendo names the day", "Joyriding: NASCAR Racing online"

Arcadia: "On the Trail of Game Crooks", "Electronic Arts Exits Coin-Op", "The Videogame Violence Issue -- on the way back again?"

Dancter, Archive.org
9 1995 September PlayStation:
CyberSled

Saturn: Astal, Battle Monsters, Bug!, Gran Chaser, Greatest Nine
3DO: Ballz, Strahl, Syndicate, Zhadnost: The People's Party
Jaguar: Blue Lightning CD, FlipOut!
Virtual Boy:

TeleRoboxer

Neo-Geo:
Street Hoop CD, World Heroes Perfect

PC:

Macintosh:

Sega CD:
Space Adventure Cobra
Genesis: College Football USA 96, Demolition Man, Dragon: The Bruce Lee Story, Head On Soccer
Super NES:
Mega Man VII, Primal Rage, Swat Kats

Arcade:

Featured: "Virtual Reality the Miracle Technology", "Sega's plan of attack"

Interview: "Which 32-bit system is Electronic Arts betting on?"(Bing Gordon, Electronic Arts)

Previews:

Breaking News: "The US Sony
Confirmed Kill
online", "Generator: motion controls"

Arcadia: "Motion Capture Studios", "Street Fighter Alpha", "NANI Hits the Streets", "More Video Networks"

Archive.org
10 1995 October PlayStation:
Total Eclipse Turbo

Saturn:

Virtua Fighter Remix, Virtual Hydlide

3DO:
Wing Commander III: Heart of the Tiger
Jaguar: Power Drive Rally, Ultra Vortek, White Men Can't Jump
32X:
Pitfall: The Mayan Adventures

Neo-Geo:
Kabuki Klash

PC:
World Hockey 95

Macintosh:
Paparazzi: Tales of Tinseltown CD

Sega CD:
Lunar 2: Eternal Blue

Genesis:
Super NES:

Arcade:

Featured: "Do video games screw you up?"(video game controversies), "Motion capture"

Interview: "Is this the end of

FMV as we know it?"(Tom Zito
, Digital Pictures)

Previews: "3D Realms: Duke Nukem 3D, Blood, Ruins: Return of the Gods", Center Ring Boxing, Clay Fighter III, Earthsiege 2, Foes of Ali, Ironblood, Loaded, Madden NFL '96, Maximum Surge, Ripper, Star Rangers, VR Baseball

Breaking News: "
full motion video
"

Arcadia: "We Do Windows", "Disc-Based Arcade Games: The Few, The Proud", "Draw, Pardner!"(American Laser Games), "TWI: Bad Boys", "Thompson's Venturer S2", Street Fighter Alpha", "NANI Hits the Streets", "More Video Networks"

Archive.org
11 1995 November PlayStation:

Saturn:


3DO:
The Daedalus Encounter, Panzer General
Jaguar: Pitfall: The Mayan Adventure, Rayman
32X:
World Series Baseball

Neo-Geo:
The King Of Fighters '95

PC:
Tyrian

Macintosh: Atari 2600 Action Pack, Frankenstein: Through the Eyes of the Monster
Sega CD:
Batman and Robin

Genesis:
Super NES:

Arcade:
Speed Racer, Viper Phase 1, WWF Wrestlemania

Featured: "Mind games: the rise and rise of
artificial intelligence", "75 Power Players"(A list of 75 important figures in the video game industry
)

Interview: "Nothing Compares to Yu"(Yu Suzuki, Sega AM2)

Previews:

)

Breaking News: "
Siggraph looks to graphic future", "Joyriding: XBAND", "Generator: Handheld game console
"

Arcadia: "

checkered flag for Sega", "Midway Body Slams It
"

Movers & Shakers: "Is

joins the game"

JimmyBlackwing, Archive.org
12 1995 December PlayStation:
WWF Wrestlemania, Zero Divide

Saturn:


3DO:
Wolfenstein 3-D

Jaguar:
Highlander: The Last of the MacLeods CD

32X:
Kolibri
PC:
Macintosh:
Star Wars Rebel Assault

Genesis:
Seperation Anxiety

Super NES:
Emmitt Smith Football, Final Fight 3, Tecmo Super Bowl III: Final Edition
Arcade:
Virtua Fighter Remix, Zombie Raid

Featured: "Which Game System Is The Best?"(Review of current
game consoles
)

Interview: "The Way Games Ought to Be"(Chris Crawford)

Previews:

)

The Way Games Ought to Be: "

Multiplayer
"

Breaking News: "

PC Game
development"

Arcadia: "Sega plans arcade with Speilberk and MCA", "The rise of the polygon, "A new arcade begins", "New 64-bit SNK system"

Movers & Shakers: "Startups

Burn
"

JimmyBlackwing, Archive.org
1996
Issue Year Month Game Reviews Features News Contact
13 1996 January PlayStation:

Saturn: Double Switch, Quarterback Attack, SteamGear Mash, Theme Park, Wicked 18
3DO: Cannon Fodder, Drug Wars, Lost Eden
PC:

Wing Nuts

Macintosh: 3-D Ultra Pinball, I Have No Mouth, And I Must Scream, Voyeur, You Don't Know Jack
Genesis:
Quarterback Club '96, Toy Story, VR Troopers

Super NES:

Arcade:

Featured: "1995: The Calm Before the Storm?", "1996: The Year of the Videogame"(analysis of the Sega Saturn, PlayStation, Nintendo 64, PC, 3DO, M2)

Interview: "Is war hell for Sega?"(Tom Kalinske, Sega of America)

Previews:

Zork: Nemesis

The Way Games Ought to Be: (Chris Crawford) Hollywood and Silicon Valley

Breaking News: "Sony fights Sega on US streets", "Essential Reading: Fatal Distractions, A Pocket Tour of Games on the Internet", "Matsushita buys 3DO M2 technology", "Atari drops Jaguar?", "Ultra 64 prepares for Internet access", "Joyriding: XBAND", "Generator: online console gaming"

Arcadia: "Networks A-poppin'", "Japan Seeks Videogame Downloading and Remote Interactive Gameplay", "Sega's Next Fun Center", "Incredible Technologies Vows 'Networked' Videogame Tournament System", "Ultimate MK3"

Movers & Shakers: "Next Generation Forced to Move to the Next Level"(PC hardware race), "

Sculptured
, Bolsters Talent Pool"

Archive.org
14 1996 February PlayStation:
X-Com: UFO Defense, Zero Divide

Saturn:


3DO:

Jaguar:
I-War

PC:

Genesis:
Revolution X
Super NES:
Yoshi's Island: Super Mario World II

Arcade:
Peter Jacobson's Golden Tee 3D Golf, Soul Edge

Featured: "
Playstation
Marketing Campaigns)

Interview: "Is Ultra 64 as good as Silicon Graphics claims?" (George Zachary, Silicon Graphics)

Previews:

Legend of Zelda: Ocarina of Time
(Demo) )

The Way Games Ought to Be: (Chris Crawford) Hollywood Envy

Breaking News: "Will Ultra 64 launch on April 21?", "32-bit gaming drops in price" (
Playstation
immersive headset planned", "Joyriding: Where are the women in cyberspace?"

Arcadia: "

Three-Dimensional Graphics", "Sega Cybermalls", "Virtual
Winners"

Essential Reading: Inside Electronic Game Design, Being Digital

Movers & Shakers: "

Sim
Library"

JimmyBlackwing, Archive.org
15 1996 March PlayStation: Doom, Gex, Jupiter Strike, NHL Face Off, Ridge Racer Revolution, Shockwave Assault

Saturn:

X-Men: Children of the Atom

3DO:
Jaguar:
Ruiner Pinball
Virtual Boy:
Panic Bomber, Vertical Force

PC:
Williams Arcade Classics

Macintosh:
Curse of Dragor, Shockwave Assault, Warcraft
Genesis:
Spot Goes to Hollywood

Super NES: Revolution X

Featured: "The Next Generation 1996 Lexicon " (definitions of gaming terms)

Interview: "Can

SCEA
)

Previews:

)

The Way Games Ought to Be: (Chris Crawford) Video game graphics

Breaking News: "
satisfied?", "Joyriding: Is online gaming for just $500 possible?", "Generator: Advice on getting a job in the game industry
."

Arcadia: "Time Warner Interactive is for sale", "More home and arcade overlap?", "Another Network Test"

Movers & Shakers: "

CD-I efforts trimmed", "Sanctuary Woods to acquire Morpheus", "Atari lowers Jaguar
to $99"

JimmyBlackwing, Archive.org
16 1996 April PlayStation:
Kileak: The Blood 2: Reason in Madness, King's Field, Philosoma, Road Rash

Saturn:


3DO:
Primal Rage

Jaguar:
Atari Karts, Fever Pitch Soccer, Missile Command 3D, Supercross 3D
PC:
Williams' Arcade Classics, Zone Raiders

Macintosh:

Arcade:

Featured: "How to get a job in the game industry"(A survey of various professions and details about the industry)

Interview: "So which game

)

Previews:

)

The Way Games Ought to Be (Chris Crawford): "Interaction theory between a person and computer"

Breaking News: "
VideoLogic enter 3D war", "Joyriding: World Wide Web
"

Arcadia: "

'96", "Namco to buy Edison Arcade Chain", "London trade show
show highlights new Japanese and US videogames"

Movers & Shakers: "Videogame crash of

"

JimmyBlackwing, Archive.org
17 1996 May PlayStation:

Saturn: Guardian Heroes, Hi-Octane, World Cup Golf: Professional Edition
3DO:

Lucien's Quest

Jaguar:
Fight For Life, Zoop

Neo-Geo:
Pulstar, Real Bout Fatal Fury, Samurai Shodown III
PC:
Shivers

Genesis: College Slam
Arcade:

Featured: "Get a grip! Joysticks: past, present, and future" (Review of the history game controllers)

Interview: "So Howard, what's the excuse this time?" (Howard Lincoln, Nintendo and delay of the N64)

Previews:

)

The Way Games Ought to Be: (Chris Crawford) Games as story-generating process

Breaking News: "
Model 3: Sega affirms arcade supremacy", "Virtua Fighter 3: steals US show", "Just who is winning the 32-bit war?", "Generator: Publishers buying small developers
."

Arcadia: "Sega

Matsushita Plan 64-bit Home and Arcade Sister Systems", "ACME Report from the Front", "Midway in the Third Dimension", "Sega and Namco Battle On", "Konami Enters the Race
"

Movers & Shakers: "50-plus companies support moving worlds

Cybercash team for online arcade and classic games", "TEN
readies to launch"

JimmyBlackwing, Archive.org
18 1996 June PlayStation:
Sidewinder, Silverload

Saturn:

Worms

3DO:
Cyberdillo, Cyberia
PC:
Super NES:
Mario RPG

Arcade:
Street Fighter Alpha II

Featured: "What's Microsoft's game?", "DVD: friend or foe?"

Interview: "What the hell does Bill Gates know about games, anyway?" (Bill Gates, Microsoft and it's entry into gaming with DirectX)

Previews:

Wrinkle River Story (Sega), X-COM III

The Way Games Ought to Be: (

game designers

Breaking News: "
alternate reality", "Divorce absolute for Sega and M2", "New software prolific at Playstation Expo", "Joyriding: The latest developments in online gaming", "Generator: Integration of GPUs with CPUs
"

Arcadia: "

3Dfx
: impressive"

Movers & Shakers: "

BMG comes out kicking"(BMG's release of soccer games), "NATO's got zip on these guys"(Zipper Interactive teams up with Viacom New Media), "Did someone say online gaming?", "Another EA graduate goes out on his own", "Industry acquisitions continue
"

JimmyBlackwing, Archive.org
19 1996 July PlayStation:
Worms

Saturn:

Wipeout

Virtual Boy:
Tetris 3-D, Wario Land

Neo-Geo:

PC:

Super NES:
Mohawk And Headphone Jack

Arcade:

Featured: "Getting connected" (the past, present, and future of online gaming)

Interview: "What's the future of online gaming?" (Brian Moriarty,

Mpath
)

Previews:

Sonic X-Treme, Star Gladiator

Breaking News: "
Atlantis emerges", "Sega low-cost Saturn unveiled", "Takara and Virtuality head homeward", "Joyriding: What the hell is ISDN
, and why should gamers care?", "Generator: Definition of 'polygons per second'"

Arcadia: "Sega's

Coin-op
Websites"

Movers & Shakers: "Japan gives Sony Strategy Clue"(new PlayStation bundle in Japan), "Sony grabs

Ex-dictator
is videogame nut"

JimmyBlackwing, Archive.org
20 1996 August PlayStation:
Top Gun

Saturn:

Shellshock

PC:
Macintosh:
X-Wing
Super NES: Olypmic Summer Games
Genesis: Time Killers
Arcade:
Midnight Run, Run and Gun II, War Gods

Featured: "10 reasons why
Nintendo will kick Sony's and Sega's ass (& 20 reasons why it won't)", "Super Mario 64
: The ultimate preview"

Interview: "

E3
'96)

Previews:

The Way Games Ought to Be: (Chris Crawford) "Dreams, stories, and games"

Breaking News: "Sega and Sony prepare for
NetLink succeed or 'do a 32X'?", "Generator: Battle of the bits
- Is 64 always better than 32?"

Arcadia: "

Eyes Arcade Biz"

Movers & Shakers: "

Atlantis now on hold", "A new Tokyo show
?", "Sega sees naked truth"(Sega announcement about nudity in Saturn games)

Dancter, Archive.org
21 1996 September Nintendo 64:
PilotWings 64, Super Mario 64

PlayStation:


Saturn:
Legend of Oasis

3DO:
Casper
PC:
Total Pinball 3D

Macintosh: Descent 2
Genesis:
Arcade:
Alpine Surfer, Star Gladiator, Gunblade NY, Skull Fang, Soul Edge Version II

Featured: The top 100 video and computer games of all time

Interview: "Retrogaming: Hip or Hype?" (Eugene Jarvis, Midway)

Previews:

Breaking News: "Big in Japan:
Doom
may have changed the business world forever", "Joyriding: Play games on the Internet and win big prizes"

Arcadia: "

Arcade Games
Down 40% In Five Years", "Sega Previews"

Movers & Shakers: "

Matsushita coughs up", "Sony
's ebullient sales boom"(Sony reports a three fold consoles sales after a $199 price drop), "Japanese gamers lose control"(N64 controller shortage)

JimmyBlackwing, Archive.org
22 1996 October PlayStation: Bogey Dead 6, Gunship, Project: Horned Owl, Robo Pit, Tokyo Highway Battle

Saturn:

Nights, True Pinball

Neo-Geo:

PC:

Macintosh:
Afterlife

Genesis:
College Football USA '97

Arcade:
Super Puzzle Fighter

Featured: "Can
game development
.)

Interview: "The World According to Trip" (Trip Hawkins, 3DO)

Previews:

)

Breaking News: "
giants
merge", "Generator: The technological and - yes - sociological problems of online gaming", "Joyriding: The new online gaming powerhouse"

Arcadia: "

Disney Plans Chain of Fun Centers", "Modem-Linked Video Scores", "Konami's Back"(Konami's return to arcade games), "War Gods
: A Change In Plans"

Movers & Shakers: "Nintendo Goes to War"(Nintendo see profits increase), "

pirates
"

JimmyBlackwing, Archive.org
23 1996 November PlayStation:
Sim City 2000

Saturn:


3DO:
Olympic Summer Games

PC:
Z

Macintosh:
Indiana Jones and his Desktop Adventures

Genesis:
NHL '97

Featured: "
game?), "Total Recall"(The future of data storage
for game consoles)

Interview: "Who's the real boss of Sony?" (Terry Tokunaka, Sony Computer Entrtainment Japan)

Previews:

Breaking News: "
Sega City' nears online launch", "Generator: You see games. You hear games. Why can't you feel
games?", "Joyriding: Play games on the Internet for free? As in, no charge?"

Arcadia: "

PC technology to arcades), "Sneak Peak at Steven Spielberg's Arcade", "Ratings Inspected"(Joe Lieberman
visits Arcades)

Movers & Shakers: "

Small publishers feel the pinch", "Nolan Bushnell is back"(Bushnell ready to lauch net-based arcade machines), "Publisher fight fest Erupts", "Spirit of Atari
leaves"

JimmyBlackwing, Archive.org
24 1996 December PlayStation:
Tempest X, Tobal No. 1

Saturn:


PC:
NHL '97

Arcade:
X-Men Vs. Street Fighter

Macintosh:
Infocom Masterpieces

Featured: "
Game Music
"

Interview: "Did You Know that

David Rosen
, founder of Sega)

Previews:

Breaking News: "
JAMMA '96: Konami and Capcom gain ground", "Generator: Force Feedback
The Coming 'Sense' In Gaming", "Joyriding: Online Gaming Has A Long Way To Go"

Arcadia: "

PC Game Makers Join Microsoft's 'Revolution'", "Microsoft's Arcade Apps
", "Konami Boasts 5 million Polygons Per Second"

Movers & Shakers: "

Pandemonium), "Games leads to Gambling"(Senator Jay Dardenne
says there's a link between gambling and gaming)

JimmyBlackwing, Archive.org
1997
Issue Year Month Game Reviews Features News Contact
25 1997 January PlayStation:

Saturn:


PC:

Super NES:
Donkey Kong Country 3

Featured: "
Playstation
game reviewed"

Interview: "So what do they teach you at videogame school?"(Claude Comair,

Digipen
)

Previews:

Breaking News: "
JAMMA '96: Konami joins coin-op's elite", "Fall ECTS
: Europe's top videogame show", "Joyriding: Playing the online game: it's a tough job, but..."

Arcadia: "Konami &

Coin-ops
in '97"

Movers & Shakers: "Sony and the Bad Guys"(Sony files suit against PSX

EB
"(Trade at EB: 3 old PS/Saturn game for one Virtual Boy)

Dancter, Archive.org
26 1997 February Nintendo 64:

PlayStation:

TNN Hardcore 4X4

Saturn:

PC:

Macintosh:

Featured: "
3D
", "Videogame Myths: Fact or Fiction?"

Interview: "What's next for Shigeru Miyamoto?"(Shigeru Miyamoto, Nintendo)

Previews:

J-League Perfect Striker(Konami), San Francisco Rush, Shadow Warrior, Unreal

Breaking News: "World exclusive:
cult strikes online gaming
!"

Arcadia: "

Disney Entering LBE Biz", "Konami's 5-in-1", "Home Run Derby
Gets Hot"

Movers & Shakers: "

Epic", "Nintendo's Download Dream", "Sega slams TRST
"

JimmyBlackwing, Archive.org
27 1997 March PlayStation:

Saturn:


PC:

Super NES:
Virtua Fighter 3, Wayne Gretzky's 3D Hockey, Street Fighter EX

Featured: "Top 10 Online Gaming Sites"

Interview: "Is Richard Garriott really building a better world?"(Richard Garriot, Origin Systems)

Previews:

Pegasus Prime(Presto Studios), Time Crisis

Breaking News: "Videogames continue to
sequels
"

Arcadia: "

Ratings Compliance", "Konami: Sssmokin'!", "Sega's Tops--on Home
Turf", "Viva la Networked Video!"(Mexican based Mexel plans networked arcades called "Moy Net"), "And in the USA..."(US arcade companies working on networked games)

Movers & Shakers: "Industry

crane
trick"

JimmyBlackwing, Archive.org
28 1997 April Nintendo 64: Turok: Dinosaur Hunter

PlayStation:

Soul Blade

Saturn: Bug Too!, Die Hard Arcade, Dragon Force, Fighters Megamix
PC:
Diablo

Mac:
Titanic

Arcade:

Featured: "Revival of the Fittest"

Interview: "What is

Senator Lieberman
's problem with videogames?"

Previews:

Wild Choppers

Breaking News: "Who won the
64-bit
console gets games", "Joyriding: A look at what's happening in online role-playing games: A special perspective on Diablo's diabolism"

Arcadia: "

Faster
"

Movers & Shakers: "

Dragon
crisis", "Sensitivity or Censorship?"Chinese government fines Glory Software for WWII sim

JimmyBlackwing, Archive.org
29 1997 May Nintendo 64: Doom 64, NBA Hangtime, Wayne Gretzky's 3D Hockey

PlayStation:

TigerShark

Saturn:
Scud

PC:
Arcade:
Cruis'n World

Featured: "Is Nintendo 64 breaking up?"

Interview: "Videogames are good for you!"(Proffessor

MIT
)

Previews:

Breaking News: "
PC Sound Finally Breaks Out", "Violent Content Defined and Rejected"(Arizona Senate bill 1433 regarding videogame violence), "MPlayer dramatically dropped fees and started a trend. What do these new rates mean for the future of online gaming
?"

Arcadia: "

Driver
"

Movers & Shakers: "

Pirates
humbled"

JimmyBlackwing, Archive.org
30 1997 June Nintendo 64:
J-League Perfect Striker, Mario Kart 64

PlayStation:

WCW Vs. The World

Saturn:

PC:

Featured: "Is your favorite game company ripping you off?"(Analysis into where does $50 cost for game come from), "The state of play"(Analysis of the future for
current gen
consoles)

Interview: "Does John Romero still enjoy shooting people?"(John Romero, Ion Storm)

Previews:

Reboot (EA), SpecOps (Zombie
),

Breaking News: "
Show", "Microsoft's Second Half '97 Plans Revealed
", "Joyriding: SegaSoft launches a new online gaming service that should turn the heat up for the competition."

Arcadia: "Konami America Blows Away", "Armadillos Run for their Lives", "Sega and GameWorks", "Vivid's Racer with a Big Head"

Movers & Shakers: "Friends at Last"(Nintendo and EA come to publishing agreement on N64), "64DD Delayed", "Sony to Sega"(Shuji Utsumi from Sony joins Sega of America), "Hurrah! All's well"(IDSA shows a 16% increase in video game sales), "Two Raiders"(Core Design and Shiny squable over two programmers), "GameWorks fights for alcohol"

JimmyBlackwing, Archive.org
31 1997 July Nintendo 64: Dark Rift, Human Grand Prix, War Gods, Blast Corps

PlayStation:

Xevious 3D/G+

Saturn:
PC:

Macintosh:
Damage Incorporated
Arcade:
Mace, Tekken 3

Featured: "What makes a good game?"

Interview: "Games are going to take over the world"(Sid Meier, Firaxis Games)

Previews:

GT Interactive
)

The Way Games Ought to Be (Neil West): "In search of the future of gameplay"

Breaking News: "CGDC in Santa Clara Geeks get down", "Cleaning time: Corporations slim down", "Game.com: Will it beat Game Boy?", "Toolbox: Lightwave 3.5", "Joyriding: Rtime's solution to the bandwidth problem with online gaming"

Arcadia: GameWorks, Dave & Buster's, and other LBEs (Location Based Entertainment)

Movers & Shakers: "Doom! All Doom"(

Sports games
)

JimmyBlackwing, Archive.org
32 1997 August Nintendo 64:
StarFox 64

PlayStation:


Saturn:

PC:
Shivers 2: Harvest of Souls

Macintosh:
F/A-18 Hornet 3.0
Arcade:

Featured: "More than just a pretty
package
"

Interview: "What's the 'father of

Sony Computer Entertainment
)

Previews:

Tomb Raider 2, Zork: Grand Inquisitor

The Way Games Ought to Be (Neil West): "Gamers demand 'Freedom of speech!' as analog controllers open up new gaming possibilities"

Breaking News: "Sega and Bandai: a merger collapses", "Sega's next system: Black Belt", "Can Saturn Survive?", "Creators; Conference: Japan's top designers talk"(at TGS Shigeru Miyamoto, Yu Suzuki, and Yoshiki Okamoto), "Joyriding: Total Entertainment Network"

Arcadia: "Acclaim's Armageddon: Awesome!", "Microsoft, Intel, & Allies Plan Fall Arcade Debut", "PlayNet: Up and Running"

Movers & Shakers: "Sony chases

Matsushita
"

JimmyBlackwing, Archive.org
33 1997 September Nintendo 64:
Multi Racing Championship

PlayStation: Thunder Truck Rally, Poy Poy
Saturn:

Soukyu Gurentai

PC:
Macintosh:
Duke Nukem 3D, Heroes of Might and Magic II
Arcade:
Sega Super GT

Featured: "From concept to game plan: How to create a
design document
"

Interview: "Our man in Washington"(Doug Lowenstein, IDSA)

Previews:

)

The Way Games Ought to Be (): "How

force-feedback
gives computers another way to communicate with gamers"

Breaking News: "
Playstation's Missing Thunder"(Sony announcing removal of force feedback from the Dual Analog Controller), "Online gaming explodes-again" (New online gaming services at E3), "Nintendo Arcade System Nearly Complete", "Joyriding: Multitude's impressive gaming network for the game FireTeam
"

Arcadia: "A Work of Art", "Atari, Past & Future"(Atari's history and future plans), "Sega Finds The Lost World", "More CD Games Aimed at Arcades"(Other planned CD-ROM based games)

Movers & Shakers: "

E3), "Size Matters"(The lack of tiny and huge publishers at E3), "Making Media Work"(Eidos
organizing exclusive showings for daily website), "Atlanta Blues"(Disappointing E3 turnout compared to last year)

Dancter, Archive.org
34 1997 October Nintendo 64:
Yuke Yuke Troublemakers

PlayStation:

Raystorm, Syndicate Wars

Saturn:
Albert Odyssey: Legend of Eldean, World Series Baseball '98, Sky Target
PC:
Twinsen's Odyssey, 688(I) Hunter/Killer

Macintosh:

Arcade:
House of the Dead

Featured: "The future of
consoles"(Top executives from US branches of Sony, Sega, and Nintendo discuss the future of the console), "The great escape"(Major talent are leaving established developers to start new ones.), "Finding companionship in a digital age"(From the Tamagotchi to Norns
the latest in hip pets)

Interview: "Is

3Dfx
here to stay?"(Greg Ballard, Scott Sellers, & Gary Tarolli, 3Dfx)

Previews:

The Way Games Ought to Be (Neil West): "But is it art?"

Retroview: "Low

point
for licensing"

Breaking News: "
3D sound is coming for Sony PlayStation), "Molyneux returns to EA
",

"M2 just not good enough"(Panasonic explains its decision to canel M2 gaming console), "Otaku calling"(At JAFCON 6, traditional merchandise takes backseat to offerings from game world), "Sega to enhance VF3", "Joyriding: Ultima Online",

Arcadia: "Konami with a bullet", "Lost World roars!", "Zero to 70 in three seconds!"

Movers & Shakers: "A romance foiled"(Failed 3Dfx Sega deal), "Loss of Faith"(Engage Games Online cuts half its staff)

JimmyBlackwing, Archive.org
35 1997 November Nintendo 64: Tetrisphere

PlayStation:


Saturn:

PC:

Macintosh:

Featured: "25 breakthrough games"(A list of games that will "impact the way we play games forever"
Quake 2
and so...)

Interview: "The game industry's Dr. Frankenstein"(Steve Grand, Cyberlife)

Previews:

Trespasser

The Way Games Ought to Be (Neil West): "Great Videogame art (with no pictures)"

Retroview: "The Owen Rubin Memorial Gameroom"

Breaking News: "
3D Studio MAX R2", "Joyriding: DWANGO/Microsoft
partnership",

Arcadia:

to merge"

Movers & Shakers: "The press vs. spin doctors"(Criticism of video game press coverage of an early

JimmyBlackwing, Archive.org
36 1997 December Nintendo 64:

PlayStation:


Saturn:

PC:
Starfleet Academy

Macintosh:
Battle-Girl, Bumbler Bee-Luxe, Quake, TIE Fighter
Arcade:
GTI Club: Rally Cote D'azor, Mortal Kombat 4

Featured: "Which way to the underground?"(Independent video game developers), "Where to play? The dust settles"(A current review for gaming platforms)

Interview: "The most popular woman in the world!"(Jeremy Smith, Core Design)

Previews:

Interactive Studios
)

The Way Games Ought to Be (Neil West): "Why movie license games suck"

Retroview: "Virtual Boy of the 80's"

Breaking News: "
GT Interactive grabs MicroProse", "Dural team gets to work", "Acclaim shakes up developers"(Acclaim continues housecleaning efforts, turns broom on US development studios and Acclaim Japan), "Toolbox: Torch and Catalyst", "Joyriding: Professional Gamers League
",

Arcadia: "

, and more"

JimmyBlackwing, Archive.org
1998
Issue Year Month Game Reviews Features News Contact
37 1998 January Nintendo 64:

PlayStation:


Saturn:
Dead or Alive, Silhouette Mirage
PC:
Postal, Sub Culture

Online:
Meridian 59: Revelation

Macintosh:

Featured: "America's Elite"(A landmark portrait of the most important people in the North American
3Dfx's VoodDoo 2 technology", "Intel's AGP
technology"

Interview: "Can Sony stay on top?"(Phil Harrison, Sony)

Previews:

The Legend of Zelda: The Ocarina of Time

Retroview: "The Dumb Shits Club"(Programmers that stayed at Atari after many left to make millions)

Breaking News: "
Mac games aim for high visibility", "Phoenix: The Fall and Rise of Videogames, Second Edition", "Joyriding: Quake online and in arcades", "Toolbox: Motion Factory's Intelligent Digital Actor System
"

Arcadia: "Arcades edge out routes in video buys, says

Disney to create LBE chain; also Sony/MWE
"

Movers & Shakers: "Corporate sharks take another bite"(Big video game publishers buying video game developers)

JimmyBlackwing, Archive.org
38 1998 February Nintendo 64:
FIFA Road to the World Cup 64

PlayStation:


Saturn:
Quake, Sonic R, Sega Touring Car, Steep Slope Sliders, Worldwide Soccer 98
PC:
Riven: The Sequel to Myst

Featured: "Are You a
Hardcore gamer?"(Quiz to gauge how much of a gamer you are), "A Meeting of the Minds"(Roundtable discussion with Brett Sperry, Dave Perry, Peter Molyneux, Jeremy Smith, David Jones, David Braben
)

Interview: "

Rare
)

Previews:

)

The Way Games Ought to Be (Neil West): "From one extreme to the other (simplicity in game design)"

Retroview: "The story of Night Trap"

Breaking News: "Nintendo's
GT merger collapses; GameTek files chapter 11), "Joyriding: Ultima Online bugs", "Toolbox: I-Force Studio
2.0"

Arcadia: "

Q-Zar and Champions file bankruptcy; CIE gets Virtuality assets", "LBE news: Namco buys 'XS' concept; Sega opens new GameWorks
"

Movers & Shakers: "Miller's

Prima Publishing has ripped off its own guides), "Yamauchi
corner"(Yamauchi claims todays games are boring and overly complex),

JimmyBlackwing, Archive.org
39 1998 March Nintendo 64:

PlayStation:


Saturn:
Enemy Zero, X-Men vs. Street Fighter
PC:
Quake 2

Featured: "How to get a job in the game industry"

Interview: "What have we learned about online gaming?"(Brian Moriarty, MPlayer)

Previews:

)

The Way Games Ought to Be (Neil West): "Artificial life- your questions answered"

Retroview: "The rise and fall of arcades (part 1)"

Breaking News: "
Quake 2
gameplay"

Arcadia: "It sure beats a D"(

Iwerks
might not be merging)

Movers & Shakers: "Developers unite!"

JimmyBlackwing, Archive.org
40 1998 April Nintendo 64: Snowboard Kids

PlayStation:

X-Men: Children of the Atom

Saturn: Grandia, Shining Force III
PC:
Virus

Online:
Tanarus

Featured: "
What the hell happened?
"

Interview: "To hell and back with Acclaim"(Greg Fischbach, Acclaim)

Previews:

Space Bunnies Must Die(Jinx), Urban Assault

The Way Games Ought to Be (Neil West): "Technology at its worst"

Retroview: "The rise and fall of arcades (part 2)"

Breaking News: "Project X progresses, "Microsoft's Meltdown pushes NT"(MS push to put DirectX on the NT kernel), "Once Upon Atari: The Agony and the Ecstasy video review", "Arcade exhibit opens in National Press Building", "Joyriding: Kesmai fights back"

Arcadia: "Will new $1 coins impact gameplay prices?", "

Playstation
"

Movers & Shakers: "Silence and

secrets at Sony", "The dangers
of new technology"

JimmyBlackwing, Archive.org
41 1998 May Nintendo 64:

PlayStation:


Saturn:
Azel: Panzer Dragoon Saga

PC:
Journeyman Project 3: Legacy of Time

Online:
Command & Conquer: Sole Survivor

Featured: "The fall of
hardcore
(Compiled stories of hardcore gaming)

Interview: "Do you believe in

Mike Wilson
, GOD)

Previews:

GT Interactive), World Grand Prix

The Way Games Ought to Be (Neil West): "Presumed

Innocent
"

Retroview: "Photo

finish
"

Breaking News: "Outlawed in Orlando"(
success
can be cheap"

Arcadia: "Sequel mania at

Namco arcades, games, and LBEs coming", "Sega: Big Changes"(Soichiro Irimajiri takes over at Sega Enterprises), "NASCAR
simulators"

Movers & Shakers: "In defense of EA"

JimmyBlackwing, Archive.org
42 1998 June Nintendo 64: 1080° Snowboarding

PlayStation:

Powerboat Racing, Punky Skunk, Speed Racer

PC:
Alien Earth, Die by the Sword, Grand Theft Auto, Sega Touring Car Championship, Tex Murphy: Overseer, Battlezone
Arcade:
Rival Schools: United By Fate

Featured: "How games will conquer the world"(The growth of the Video game industry)

Interview: "A force to be reckoned with" (Jack Sorensen,

LucasArts
)

Previews:

Zelda: Ocarina of Time

The Way Games Ought to Be (Neil West): "Hamlet on the Holodeck"

Retroview: "Lucky break"

Breaking News: ""

Arcadia: "

coin-op", "Sega's own arcade PC reportedly backed by other Japanese factories", "Betson
plans national arcade chain"

Movers & Shakers: "Cap'n the Katana, she canna take anymore", "Give unto Lincoln"(Nintendo's Howard Lincoln talks to European partners)

JimmyBlackwing, Archive.org
43 1998 July Bushido Blade 2 (PlayStation), Banjo-Kazooie (N64), Tenchu (PlayStation), StarCraft (PC), Spec Ops (PC), Starship Titanic (PC)

Nintendo 64:

Forsaken, Quest 64

PlayStation:

PC:

Online:
Aliens Online
Arcade:
Time Crisis 2

Featured: "The Licensing Game"(The return of licensed properties in games)

Interview: "The science of game design"(Mark Cerny, Universal Interactive Studios)

Previews:

)

The Way Games Ought to Be (Neil West): "Hamlet on the Holodeck (part two)"

Retroview: "Pong comes home"

Breaking News: "
N64 future is getting complicated), "Games mean business"(A recent study found that computer and videogames generate big bucks, jobs and a technological edge for US economy), "Miyamoto appointed to AIAS hall of fame", "Nintendo and Tommy Hilfiger
seal a deal"

Arcadia: "Arcade/PC moves from concept to reality", "Coinsoft: huge boost for Arcade/PC", "Intel moves for truly open platform"

Movers & Shakers: "Vive la revolution"(Sega's attempt to back the market with the Dreamcast), "Original Din"(Originality in video games)

Big in Japan: "Battle Mode"(

Pokemon in Japan), "Saturation bombing
"

JimmyBlackwing, Archive.org
44 1998 August
Might and Magic VI (PC), Burning Rangers
(Saturn)

Nintendo 64:


PlayStation:

PC:

Macintosh:

Featured: "The
1999

Interview: "The Secret of

GT
's Success"(Ron Chaimowitz, GT Interactive)

Previews:

Tiny Tank: Up Your Arsenal(AndNow
)

Retroview: "The beginning of Jobs"

Breaking News: "
E3
: That was the show that was", "The best and worst of E3", "GameWorks now an arcade"

Arcadia: "The Sega Saga"(Sega GameWorks changing business plans), "Namco arcades move to exit Chapter 11"

Movers & Shakers: "Among gaming's warriors"(Demeanor among the big Sega, Nintendo, and Sony's exec at E3), "E3: the Last Word", "Software partnership comes together for VM Labs", "Dreamcast: Performance details emerge"

JimmyBlackwing, Archive.org
45 1998 September
Kartia
(PlayStation)

Nintendo 64: Mystical Ninja Starring Goemon
PlayStation:

X-Men vs Street Fighter

PC:
Arcade:

Featured: "Dreamcast The Full Story"

Interview: "How the hell did he turn Imagesoft around"(Kelly Flock, 989 Studios)

Previews:

Xena: Warrior Princess(Universal Digital Arts
)

Retroview: "

Resurrection
(part 1)"

Breaking News: "Crackdown"(As Internet
Warner), "Toolbox: House of Movies"(motion capture
studio)

Arcadia: "'

Rushing' on ISDN", "Sega shake-up"(Sega slashes board of directors after $300M loss), "PlayNet
bows out"

Movers & Shakers: "The rotten game industry"(The worst practices found in the game industry)

Big in Japan: "King of

)

JimmyBlackwing, Archive.org
46 1998 October F-Zero X (Nintendo 64), MechCommander (PC), Shining Force III (Saturn), Incoming (PC)

PlayStation:

WarGames

PC:
WarGames

Featured: "A Question of Character"[disambiguation needed], "Nintendo 64: NG previews 60 upcoming N64 games"

Interview: "How do you top

Confounding Factor on Galleon
)

Previews:

)

Retroview: "

Resurrection (part 2)
"

Breaking News: "
Character Studio
R2"

Arcadia: "Politicians praise game industry", "New games are on the way"

Movers & Shakers: "Fleeing the Nest"(Why some

game designers
leave successful studios)

Big in Japan: "Retroplaying", "Viewing"(Dreamcast commercials), "Sega's monster mash",

JimmyBlackwing, Archive.org
47 1998 November
Madden '99 (PlayStation), Warlords III
(PC)

Nintendo 64:


PlayStation:
WWF Warzone

PC:
M.A.X. 2

Featured: "The secret of
video game history
)

Interview: "

1999 season scouting report"(Jim Whims, Worlds of Wonder[disambiguation needed
] co-founder and venture capitalist)

Previews:

,

Retroview: "He's Everywhere"

Breaking News: "
Zelda slips?", "Celebrating Atari", "Game music takes a step forward"(Virgin Records starts selling soundtracks to Myst and Riven), "Ultima suit gets serious"(Lawsuit against Origin
and EA)

Arcadia: "Will congress kill internet tourney"(Proposed online gambling legislation might hurt video game tournaments), "

arcade systems), "Sega buys back arcade sales", "Midway
woos arcade players"

Movers & Shakers: "

Virgin
-the sorry reality"(The impact that EA acquiring Westwood will have on Virgin)

Big in Japan: "

Biohazard theme ride), "Minitalk: SpikeOut Producer Toshihiro Nagoshi
"

JimmyBlackwing, Archive.org
48 1998 December
Metal Gear Solid (PlayStation), Wipeout 64 (Nintendo 64), Duke Nukem: Time to Kill
(PlayStation)

Nintendo 64:

WCW NWO Revenge

PlayStation:

PC:
Tiger Woods Golf '99

Featured: "Do videogames stand a chance in Hollywood?",

Interview: "What the hell is Trip up to now?"(Trip Hawkins, 3DO)

Previews:

X-Wing Alliance

Retroview: "Counterfeiters"(

Odyssey 2
"

Advanced Strategies:

Spyro the Dragon

Breaking News: "Dreamcast gaining momentum"(
Voodoo 3 shapes up", "Controlling Project X", "Online Console Gaming"(DWANGO's CEO talks about the future), "The Industry is Booming"(The IDSA
shows that games are making more money than ever),

Arcadia: "

NAOMI", "Games Galore"(New games show at AMOA
)

Movers & Shakers: "Put up or shut up"(Changing the status quo in the video game industry)

Big in Japan: "Dishing dirt", "Kon'nichi wa Naomi"

JimmyBlackwing, Archive.org
1999
Issue Year Month Game Reviews Features News Contact
49 1999 January Tomb Raider III (PC, PlayStation), Space Station Silicon Valley (Nintendo 64), Grand Prix Legends (PC), Xenogears (PlayStation)

PlayStation:


PC:

Nintendo 64:
Deadly Arts, Rush 2: Extreme Racing USA

Featured: "
Platform game
genre)

Interview: "Will the US be ready for the Dreamcast?" (Eric Hammond, Sega)

Previews:

Retroview: "System Shock:

"

Advanced Strategies Baldur's Gate, Heavy Gear, Uprising X, Vigilante 8, Wipeout 2097

Breaking News: "
Playstation 2 exploding the myths", "Growing up Safe"(ESRB and IDSA charity event for Child Welfare Leagure of America
)

Arcadia:

Voodoo 3
"

Movers & Shakers: "Contact Frenzies"(Consolidation in the video game industry)

Big in Japan: "Cordially invited", "Going, Going, Goemon", "Minitalk: Konami"(Keiichiro Toyama and Takayashi Sato about Silent Hill)

JimmyBlackwing, Archive.org
50 1999 February
NHL '99
(PC)

PlayStation:

Twisted Metal 3, Uprising X

PC:
Trespasser

Nintendo 64:

Featured: "Dreamcast countdown"(Japanese launch and upcoming games), "The Fifty Best Games of All Time"

Interview: "Hironobu Sakaguchi: The Man behind the

Square USA), "A few moments with Nasir Gebelli
"

Previews:

Retroview: "System Shock:

The Military Contractor
"

Advanced Strategies

Zelda: Ocarina of Time

Breaking News: "
Id software), "Review: Surfacesuite Pro
"

Arcadia: "

coin-op exports fell 18% in fiscal 1997", "Midway
video: coin-op down, consumer up", "Three more arcade factories back arcade PC"

Big in Japan: "Nintendo gets punchy", "Figures of fun"(Nintendo console sales figures), "Minitalk: Shigeru Miyamoto"

JimmyBlackwing, Archive.org
51 1999 March
Castlevania
(Nintendo 64)

PlayStation: O.D.T., No One Can Stop Mr. Domino!
PC:

Uprising 2

Nintendo 64: BattleTanx, Star Wars: Rogue Squadron

Featured: "
Genesis ... to Dreamcast
"(History of Sega game consoles)

Interview: "Dreamcast Countdown: All Talk"(Yuji Naka, Tetsuya Mizuguchi, and Yoshiki Okamoto, Sega), "Inside the racing mind of John Carmack"(John Carmack, Id Software)

Previews:

)

Retroview: "System Shock: Commodore 64", "Wolfenstein 3D", "The boys from the darkside- part 1"(Jack Tramiel and his sons)

Advanced Strategies Starsiege: Tribes, Silent Hill

Breaking News: "
Cerny Games
)

Arcadia: "Sega, Midway, debut new arcade games", "US Senators praise game ratings", "Wal-Mart bans violent games", "Will Dreamcast rescue Sega?", "Angel enters arcade arena"

Big in Japan: LA Machine Guns, Tenkomori Shooting, Magical Truck Adventure

JimmyBlackwing, Archive.org
52 1999 April Baldur's Gate (PC), Sid Meier's Alpha Centauri (PC), Silent Hill (PlayStation)

PlayStation:

Street Fighter Zero 3, WCW/nWo Thunder, Syphon Filter

PC:
Thief

Featured: "Learning Curves"

Interview: "A life less ordinary"(Gabe Newell, Valve)

Previews:

Retroview: "Intellivision Lives!", "The Boys from the Darkside- Part 2"

Advanced Strategies Silent Hill

Breaking News: "
Windows CE platform on Dreamcast), "Done With Diablo"(Two former Blizzard employees form Click Entertainment), "Fighter Maker
"

Arcadia: "Satellite-beamed arcade games"(Agora Interactive teams with other tech companies for satellite linked arcade games), "Arcade hits for spring", "Midway sees arcade sales stabilizing"

Big in Japan: "Batteries not included", "Another Bomb"

JimmyBlackwing, Archive.org
53 1999 May
Rollcage
(PlayStation)

Nintendo 64: Goemon's Great Adventure, Vigilante 8
PlayStation:

Invasion from Beyond, Shadow Madness

PC:
Army Men II, The Settlers III
PC and Mac: Myth II: Soulblighter

Featured: "Man versus the
machine
"

Interview: "An audience with Jaca Sorensen"(

LucasArts), "Twenty years and rising..."(Bobby Kotick, Activision
)

Previews:

Retroview: "System Shock: Apple I & Apple II", "The Boys from the Darkside- part 3", "Star Wars: Game I"

Advanced Strategies Myth II: Soulblighter, Tom Clancy's Rainbow_Six

Breaking News: "
2K or 2K1?", "Dreamcast news bytes"(Saturn emulator for Dreamcast under consideration), "Two states
mull violent game bans"

Big in Japan: "Insert Quarter to Continue"

JimmyBlackwing, Archive.org
54 1999 June (PC)

PlayStation:


Nintendo 64:
Hybrid Heaven, Smash Brothers
PC:
Aliens versus Predator, Redline

PC and Mac:
Requiem: Avenging Angel

Featured: "
Playstation 2
"(Comparsion between the two consoles)

Interview: "State of the Dream"(

Peter Moore, Sega
)

Previews:

Retroview: "System Shock:

"

Advanced Strategies Slave Zero

Breaking News: "Special Report Tokyo Game Show Spring '99", "Pocket Monsters", "Engines old and new"(Game engine licensing), "Game Developers Conference"

Arcadia: "Battle in Arkansas"(Law banning public demostration of violent games is defeated), "New

Masaya Nakamura (Namco)
discusses future of arcades)

JimmyBlackwing, Archive.org
55 1999 July R4: Ridge Racer Type 4 (PlayStation), Ehrgeiz (PlayStation), Lunar: Silver Star Story Complete (PlayStation)

PlayStation: 3Xtreme, MLB 2000, Triple Play 2000, Bust a Move 2
PC:

Recoil, Warzone 2100

Arcade:
Hydro Thunder
Nintendo 64:
Monaco Grand Prix

Featured: "Building the Future"(
next generation
of consoles)

Interview: "State of the arts"(Bing Gordon, Electronic Arts)

Previews:

Tony Hawk Pro Skater, TrickStyle, Werewolf(ASC
)

Retroview: "Accolade Vs Sega", "Looking back at those who looked forward"

Advanced Strategies R4: Ridge Racer Type 4

Breaking News: "
Dolphin arrives", "The French Invasion
", "Big in Russia"(A look at the gaming industry in Russia)

Arcadia: "Win America's first Dreamcast", "GameWorks grows up", "Satellite downloading to Sega arcades?", "Sega's Airline Pilots", "Taking a quantum leap into coin-op"(Midway Games's Quantum3D based PC arcade game), "Tekken Tag Tournament"

JimmyBlackwing, Archive.org
56 1999 August Ape Escape (PlayStation), Descent 3 (PC)

Nintendo 64: Ken Griffey Jr.'s Slugfest
PlayStation:

Grand Theft Auto: London, 1969

PC:
Ultimate 8 Ball

Featured: "
Piracy
Files"(Piracy of video games)

Previews:

Retroview: "Accolade Vs. Sega Part II", "Relode"

Breaking News: "Gearing up for the
Dolphin Shocker: No movies, 'very aggressive' price", "PlayStation Portable
in the works"

Arcadia: "Sega: Losses Continue", "Midway's game locator", "News and Notes"

Big in Japan: "

Pokemon Festival '99", "Virtual Hish School", "Tekken Tag Tournament
"

JimmyBlackwing, Archive.org
Next Generation Magazine (Lifecycle 2)
1 1999 September Dreamcast:
House of the Dead 2

Nintendo 64:

World Driver, Duke Nukem: Zero Hour

PlayStation:

Online:
Sanctum: Oppositions

PC:

Featured: "Dreamcast arrives"

Interview: "This is Sonic Team" (Yuji Naka, and other members of Sonic Team)

Previews:


Breaking News: "
net
"

Arcadia: "Arcade game factories to use PlayStation 2", "Midway Games reins in Atari", "Sega's new lineup"

JimmyBlackwing, Archive.org
2 1999 October Dreamcast:
CART Racing

Nintendo 64:

Shadowgate 64, Superman 64, Tonic Trouble

PlayStation:

PC:

Featured: "Hooray for Hollywood"(Whether techniques from Hollywood can help
game development
)

Previews:

Breaking News: "
Drop and give me twenty
"

Arcadia: "

SNK kicks butt", "Konami rocks on"(DDR
and other rhythm games)

JimmyBlackwing, Archive.org
3 1999 November Dreamcast:
Trick Style

Nintendo 64:

Monster Truck Madness 64, Shadow Man, WWF Attitude

PlayStation:

PC:

Featured: "
genre
"

Interview: "Still swimming with the

)

Previews:

)

Breaking News: "We Have Life Off!"(
Classic gaming
Expo"

Arcadia: "

Tekken Tag
' tourneys"

JimmyBlackwing, Archive.org
4 1999 December Dreamcast:
TNN Hardcore Heat, Toy Commander

Nintendo 64:


PlayStation:

PC:

Featured: "The
living room
"

Previews:

Breaking News: "
Playstation 2 Revealed?", "The Tokyo Game Show", "Sega
Rolls On"

(

Pokemon
trading cards),

Arcadia: "Videogame explodes near Kremlin", "

Disney questions 'Quest
'"

JimmyBlackwing, Archive.org
2000
Issue Year Month Game Reviews Features News Contact
1 2000 January Dreamcast:

Nintendo 64:


PlayStation:

PC:
Nocturne

Featured: "
Crunch time" (The common practice in the video game industry
)

Previews:

Breaking News: "
Black-market game sales run rampant in Moscow", "The next Voodoo", "Sega's future direction revealed" (Sega chairman Isao Okawa
ruminates on a post-hardware future for Sega)

Arcadia: "Don't Luge Your Head", "Midway's Latest Invasion", "Can we give the people what they want?", "Earn your (zebra) stripes"

JimmyBlackwing, Archive.org
2 2000 February Quake III Arena (PC)

Dreamcast:

Chef's Luv Shack, Armada

Nintendo 64:
Hydro Thunder, In The Zone 2000, Armorines: Project S.W.A.R.M., Top Gear Rally 2
PlayStation: Tomb Raider: The Last Revelation, Tomorrow Never Dies, Chocobo's Mysterious Dungeon 2, Warpath: Jurassic Park, NBA Live 2000, Silhouette Mirage, Fighting Force 2, Pong, Wu-Tang: Shaolin Style
PC:

Featured: "The Games of 2000 Will Blow Your Mind"(New technologies, graphics, and techniques for
2000 in video gaming
)

Interview: "What's next for

Peter Moore
, Sega US)

Previews:

Breaking News: "
Senator Lieberman; some game grades go up in annual Senate report card." "Sega
shows up"(Sega's Private Arcade Show)

Arcadia: "Midway Revs up another 'Off Road' Adventure", "Sega's Tennis, anyone?", "Sega plans net-connected arcades", "Midway joins Internet revolution", "Politicos give arcade industry a 'D'", "Gun games continue low profile"

JimmyBlackwing, Archive.org
3 2000 March Gran Turismo 2 (PlayStation)

Dreamcast:

Quarterback Club 2000, Zombie Revenge

Nintendo 64:

PlayStation:
Jackie Chan's Stunt Master

PC:
Mortyr: 2093-1944

Interview: "Raising the Bar"(
Alan Patmore, Surreal Software
)

Previews:

Breaking News: "Is the
X-Box- but what he isn't saying is more interesting", "Nuon Revealed at CES", "Konami goes Hollywood, ASC Games goes down", "Dolphin
Watch"

Arcadia: "

technology", "Keep on Crusin'", "Will Sega cut loose its arcade division?", "Play an arcade game- and charge it to your cell phone!", "New arcade titles roll in
from Japan"

JimmyBlackwing, Archive.org
4 2000 April Dreamcast:

Nintendo 64:


PlayStation:

PC:
The Sims, Wall Street Trader 2000, Rally Championship, Shadow Watch, MiG Alley

Featured: "
Playstation 2: Hands-On Report", "Videogaming: The Odyssey"(a review
of video game consoles from 72 to 95

Previews:

Breaking News: "Is
X-Box tech specs: the real deal?", "New PlayStation Games for $10?" (Game prices expected to fall with Sony's restructured royalty rates), "THQ
: changing with the times", "M.I.T. host inaugural videogame conference"
JimmyBlackwing, Archive.org
5 2000 May Dreamcast:
ECW: Hardcore Revolution

Nintendo 64:


PlayStation:

PC:
Nox, Invictus, Break Neck, Boarder Zone, Blaze and Blade

Featured: "Sega's new deal"(Dreamcast's online gaming plans)

Interview: "(Yet another) Interview John Carmack(John Carmack, Id Software on the Dreamcast)

Previews:

Infogrames
)

Breaking News: "X-Box Unleashed at GDC", "An interview with Robert Bach"(of the X-Box team), "The big launch"(Japanese PS2 launch), "Dolphin Watch: The launch is officially delayed until first half of 2001", "When will the PS2 cost $99?", "Games at a bargain, or bargain games?" JimmyBlackwing, Archive.org
6 2000 June PlayStation 2: Tekken Tag Tournament, Dead or Alive 2, Driving Emotion Type-S

Dreamcast: MDK2, Tech Romancer, Time Stalkers, Tomb Raider: The Last Revelation, Sword of the Berserk: Guts' Rage
Nintendo 64: Perfect Dark
PlayStation: MediEvil II, Speed Punks, Front Mission 3, Vagrant Story
PC:

Thief II: The Metal Age

Featured: "Ready for
generation
)

Previews:

Breaking News: "Who's
Playstation 2?", "Dolphin Watch", "Tokyo Game Show
Spring 2000 -- not much to report"
JimmyBlackwing, Archive.org
7 2000 July Power Stone 2 (Dreamcast)

PlayStation 2:

FantaVision, Sky Surfer

Dreamcast:

PlayStation:

PC:
Shogun: Total War, StarLancer, Beetle Buggin', Lemmings Revolution

Previews:
Time Splitters, Virtua Tennis
Breaking News: "The Sony Countdown Begins at
2000" (The Best and Worse of E3 and a profile on Eidos), "The X-philes", "Dolphin
Watch"
JimmyBlackwing, Archive.org
8 2000 August
Vampire: The Masquerade - Redemption
(PC)

Dreamcast: Rainbow Six, Samba de Amigo, Gauntlet Legends, Space Channel 5, Tony Hawk's Pro Skater, Deep Fighter, Fur Fighters, Grand Theft Auto 2
Nintendo 64: Excitebike 64
PlayStation: Chrono Cross, The Legend of Dragoon, Surf Riders, Covert Ops: Nuclear Dawn, Legend of Mana
PC: Daikatana, Evolva, Majesty: The Fantasy Kingdom Sim, Tachyon: The Fringe

Featured: "The Making of the
PC

Previews: Anarchy Online, Battle Realms, Billabong Pro Surfing (Krome Studios), Conker's Bad Fur Day, Dynasty Warriors 2, NASCAR 2001, Project Eden, 7 Blades (Konami), Shadow of Destiny, Velvet File (Dazz), World Sports Cars (West Racing)

Breaking News: "
home with Seoul", "Dolphin Watch: Disc format", "Take me out to the ballgame- so I can play Dreamcast", "Serious Sam
stuns websurfers"
JimmyBlackwing, Archive.org
9 2000 September Deus Ex (PC)

Dreamcast:


PlayStation:
Armorines: Project Swarm

PC:

Featured: "Dreamcast: The First Anniversary", "Ready 2 Rumble Boxing: Round 2"(A comparison between the PS2 and DC versions)

Previews:

)

Breaking News: "
Pokemon carries game sales to new heights", "Capcom
2000 Conference"
JimmyBlackwing, Archive.org
10 2000 October Dreamcast:
Walt Disney's Magical Racing Tour, Silver

PlayStation:


PC:
Icewind Dale, Warlords Battlecry, Bang! Gunship Elite, Kiss: Psycho Circus: The Nightmare Child

Featured: "Broadband Gaming"

Interview: "The XBoss: An Interview with Robbie Bach"(

Robbie Bach, Microsoft
))

Previews:

Breaking News: "
DarkBASIC), "Introducing GameWheels
- not your average peripheral"
JimmyBlackwing, Archive.org
11 2000 November Madden NFL 2001 (PlayStation 2)

NFL 2K1 (Dreamcast)
PlayStation 2: SSX, Armored Core 2, Ridge Racer V, Eternal Ring, Swing Away Golf, Dynasty Warriors 2
Dreamcast:

Demolition Racer: No Exit

PlayStation:
PC:
Crimson Skies, Heavy Metal: F.A.K.K. 2, Sanity: Aiken's Artifact, Soulbringer

Featured: "
Judgment Day: Lieberman
vs. the Videogame Industry"

Interview: "Nintendo's not-so-secret-weapon: Shigeru Miyamoto"

Previews:

Unison

Breaking News: "
Online Gaming Goes Live!", "The X-Philes: 2nd party teams", "GameCube Watch: Game shown at SpaceWorld", "Book Reviews: Trigger Happy: Video Games and the Future of Entertainment and Game Programming Gems
"
JimmyBlackwing, Archive.org
12 2000 December Shenmue (Dreamcast)

PlayStation 2:


Dreamcast:

Nintendo 64:
The World Is Not Enough

PlayStation:

PC:

Interview: "An Interview with Shuhei Yoshida"(Shuhei Yoshida, Sony)

Previews:

Twisted Metal Black, Vikki's Adventures(3DO
)

Breaking News: "
The First Quarter: A 25-Year History of Video Games", "GameCube
Watch: Polygon Performace"
JimmyBlackwing, Archive.org
2001
Issue Year Month Game Reviews Features News Contact
1 2001 January Quake III Arena (Dreamcast)

PlayStation 2:


Dreamcast:

Nintendo 64:

PlayStation:

PC:
Red Alert 2, Homeworld: Cataclysm, Cyber Groove, The Devil Inside, Sega Rally 2 Championship, Wizards and Warriors, Midtown Madness 2

Featured: "Got Talent?" (A survey of )

Previews: Air Trix (Hit Maker), DNA (Hudson Soft), Dropship, Sonic Adventure 2

Breaking News: "Short on Systems, Long on Lines
Broadband
adapters"
JimmyBlackwing, Archive.org
2 2001 February Skies of Arcadia (Dreamcast)

PlayStation 2:


Dreamcast:

Nintendo 64:
Banjo-Tooie
PlayStation: Tomb Raider: Chronicles, Army Men: Sarge's Heroes 2, Colin McRae Rally 2.0, Driver 2, Lunar 2: Eternal Blue, Moto Racer World Tour, WWF SmackDown! 2: Know Your Role
PC:

Featured:
Games Grow Up

Interview: "Ed's Odyssey"(Ed Fries, Microsoft)

Previews:

Twisted Metal Black, WRC 2001 (Evolution Studios
)

Breaking News: "Games Invade Hollywood", "Sega of Japan reveals its master plan"(Sega announces plans to develop for othre platforms), "GameCube Watch: the Controller", "The X-philes: Microsoft's Content and Design Team", "Book Review: Understanding Interactivity", "RPGers spill out into real world", "Microsoft acquiring Digital Anvil" JimmyBlackwing, Archive.org
3 2001 March PlayStation 2: The Bouncer, Driving Emotion Type-S, F1 Championship Season 2000, RC Revenge Pro, Theme Park Roller Coaster, Top Gear Daredevil, NCAA GameBreaker 2001

Dreamcast: Max Steel, Chicken Run, Dave Mirra Freestyle BMX, Disney's Dinosaur, King of Fighters: Evolution, Sonic Shuffle, Project Justice, NBA 2 Night, Star Wars: Demolition, Surf Rocket Racers
PlayStation: Persona 2: Eternal Punishment, Blade, Batman Beyond: Return of the Joker, HBO Boxing, The Mummy, Ultimate Fighting Championship, Power Spike Pro Volleyball, Rock 'Em Sock 'Em Robots Arena
PC: American McGee's Alice, Hitman: Codename 47, Sudden Strike, Call to Power II, Gunman Chronicles, Sea Dogs, Sheep, Stupid Invaders, Timeline

Featured: "Start your own Game Company", "It's Show Time"

Interview: "Id Software 10 years later"(John Carmack & Kevin Cloud, Id Software)

Previews:

Amusement Vision
)

Breaking News: "Bill Gates unveils the finished Xbox at CES", "3Q Makes Gaming Personal", "The X-philes: XBox's form", "Dreamcast's Budget Development Independent Developer Toolkit", "GameCube Watch: Suspended due to lawsuit", "Out of control: Review of 3rd party PS2 controllers" JimmyBlackwing, Archive.org
4 2001 April PlayStation 2: Star Wars: Starfighter, Onimusha, Oni, Aqua Aqua, ATV Off-Road Fury, Kengo: Master of Bushido, Knockout Kings 2001, NBA Live 2001, NCAA Final Four 2001, WDL: Thunder Tanks

Dreamcast: Phantasy Star Online, Guilty Gear X, Kao the Kangaroo, Evil Dead: Hail to the King, Rainbow Six: Rogue Spear, POD Speedzone, Vanishing Point
PlayStation: 007 Racing, Disney's The Emperor's New Groove, Razor Freestyle Scooter, Supercross 2001
PC: Giants: Citizen Kabuto, Blair Witch Volume 3: The Elly Kedward Tale, Insane, Starfleet Command: Empires at War, Cossacks: European Wars, Europa Universalis, Freedom: First Resistance, Project IGI: I'm Going In

Featured: "Field of Indrema"

Interview: "A conversation with Lorne Lanning"(Lorne Lanning, Oddworld Inhabitants)

Previews:

Wow Entertainment
)

Breaking News: "
GBA Library", "Tactile feedback mouse offers new level of Immersion", "Looking to Beat the Best?
"
JimmyBlackwing, Archive.org
5 2001 May Fear Effect 2: Retro Helix (PlayStation)

PlayStation 2: Shadow of Destiny, The Adventures of Cookie & Cream, NHL FaceOff 2001, Ring of Red, WinBack
Dreamcast:


Nintendo 64:
Paper Mario, Conker's Bad Fur Day
PlayStation:
Metal Slug X

PC: Clive Barker's Undying, Age of Sail II, America, Battle of Britain, SimCoaster, B-17 Flying Fortress: The Mighty 8th, Kingdom Under Fire, Last Kingdom

Featured: "Old Systems, New Games"(Retrogaming)

Previews:

Breaking News: "Realtime Graphics Go
Big Time", "Games As Therapy?", "Who's Next?"(Sony, Microsoft, and Nintendo purchases of game developers), "The X-philes: Launch Date", GameCube Watch: Shakedown at Retro Studios", "AOU Amusement Expo
debuts new coin-ops"
JimmyBlackwing, Archive.org
6 2001 June
Black & White
(PC)

PlayStation 2:

Unison

Dreamcast: Unreal Tournament, Charge 'n Blast, Worms World Party
PlayStation: Disney's Aladdin in Nasira's Revenge, Strikers 1945, Toy Story Racer, Triple Play Baseball
PC:
Star Wars: Battle for Naboo

Featured: "Sega's Next Move"(Sega's plans for a multi-platform company)

Previews:

Spy Hunter, Stretch Panic

Breaking News: "
GeForce3 arrives", "GDC 2001", "GameCube Watch: Retro Studios canceled titles", "The X-philes
: Japanese Market"
JimmyBlackwing, Archive.org
7 2001 July Game Boy Advance: Army Men Advance, Bomberman Tournament, Castlevania: Circle of the Moon, ChuChu Rocket Advance, Earthworm Jim, F-Zero: Maximum Velocity, Fire Pro Wrestling, GT Advance Championship Racing, Iridion 3D, Konami Krazy Racers, Namco Museum, Pinobee: Wings of Adventure, Pitfall: The Mayan Adventure, Rayman Advance, Ready 2 Rumble Boxing: Round 2, Super Dodge Ball Advance, Super Mario Advance, Tony Hawk's Pro Skater 2, Top Gear GT Championship, Tweety and the Magic Gems

PlayStation 2:


Dreamcast:
Illbleed, 18 Wheeler: American Pro Trucker, Confidential Mission, Spider-Man
PlayStation: Time Crisis: Project Titan, Mat Hoffman's Pro BMX, The Simpsons Wrestling
PC:

Featured: "Eidos on Edge" (Eidos's future as a video game publisher)

Interview: "Naughty by Nature" (Andy Gavin & Jason Rubin, Naughty Dog)

Previews: Air Force Delta 2, Exo (Particle Systems), Jak and Daxter: The Precursor Legacy, Jurassic Park: Survival (Savage Entertainment), Ka, Smuggler's Run 2, Splashdown, State of Emergency, Tamamayu Monogatari 2 (Genki), Unreal Championship

Breaking News: "
2001: An industry reborn", "GameCube to arrive on November 5", "Countdown to Xbox Launch", "GameCube Watch: E3's GameCube offerings", "The X-philes: Exclusive Xbox titles", "Book Review: Game Design: Theory & Practice
"
JimmyBlackwing, Archive.org
8 2001 August PlayStation 2: Twisted Metal: Black, Crazy Taxi, Dark Cloud, Fur Fighters: Viggo's Revenge, Tokyo Xtreme Racer: Zero

Dreamcast: Crazy Taxi 2
PlayStation:


PC:
Pearl Harbor: Defend the Fleet, Tropico, Operation Flashpoint, Cultures, Echelon, Half-Life: Blue Shift

Interview: "Moving forward with GameCube"(Peter Main, Nintendo)

Previews:

Breaking News: "On the set of Resident Evil: Ground Zero", "Movie Review: Lara Croft: Tomb Raider", "GameCube Watch: Mario and other games not seen at E3", "One Hardcore Summer"(Gaming conventions over the summer), "In Pursuit of Better Sounding Games"(Gaming surround speakers), "The X-philes: Amount of Money Spent by MS" JimmyBlackwing, Archive.org
9 2001 September Sonic Adventure 2 (Dreamcast)

PlayStation 2:

Resident Evil: Code Veronica X

Dreamcast: Soldier of Fortune, Sports Jam, Floigan Brothers
PC: Gangsters 2, Hostile Waters: Antaeus Rising, Merchant Prince II, World War II Online: Blitzkrieg, Microsoft Train Simulator, Offroad Redneck Racing, Emperor: Battle for Dune

Featured: "Video Game U" (Colleges with courses related to video game)

Previews:

Breaking News: "Has
Spaceworld", "The X-philes
: Fighting games"
JimmyBlackwing, Archive.org
10 2001 October Max Payne (PC)

PlayStation 2:

WDL: War Jetz

Dreamcast: Alien Front Online, Coaster Works, Outtrigger
PlayStation: Motocross Mania, Tales of Destiny 2, Saiyuki: Journey West
PC:
Shattered Galaxies, Startopia, Z: Steel Soldiers

Featured: "25 Power Players"(Next Gen's selection for the 25 most powerful and influential in the video game industry)

Interview: "#1, Ken Kutaragi: Playing with Power(Ken Kutaragi, Sony)

Previews:

Outrage Entertainment
)

Breaking News: "Ready for
2001", "GameCube Watch: Preparing for Launch", "The X-philes
: Killer apps & hacking"
JimmyBlackwing, Archive.org
11 2001 November PlayStation 2:

Dreamcast: World Series Baseball 2K2
PlayStation:

Spider-Man 2: Enter Electro

PC:
Independence War 2, MechCommander 2

Featured: "Xbox arrives"(A review of the system, games, peripherals, etc. )

Previews:

Soldier of Fortune II

Breaking News: "
2001", "Xbox launch delayed in Japan", "The X-philes: Predictions", "GameCube Watch: Cel-da
"
JimmyBlackwing, Archive.org
12 2001 December Tony Hawk's Pro Skater 3 (PlayStation 2)

Xbox: Tony Hawk's Pro Skater 2x, 4x4 Evolution 2, NASCAR Heat 2002
PlayStation 2:

Victorious Boxers

Dreamcast:
Reel Fishing Wild

PC: Red Faction, Ultimate Ride, Throne of Darkness

Featured: "Nintendo's GameCube is here" (A review of the system, games, peripherals, etc.)

Interview: "The Making of the GameCube" (Greg Buchner, ATI)

Previews:

Timesplitters 2, Wreckless (Bunkasha
)

Breaking News: "GameCube Goes Hollywood" (Nintendo release party), "GameCube Launch in Japan", "The NextGen Holiday Book Roundup", "GameCube Watch: Eternal Darkness & Resident Evil exclusives" JimmyBlackwing, SilentAria, Archive.org
2002
Issue Year Month Game Reviews Features News Contact
1 2002 January Xbox: Halo, AirForce Delta Storm, Cel Damage, Fuzion Frenzy, NASCAR Thunder 2002, Project Gotham Racing, Arctic Thunder, MX 2002 featuring Ricky Carmichael, NHL Hitz 2002, Test Drive: Off-Road Wide Open, Amped: Freestyle Snowboarding, Dave Mirra Freestyle BMX 2, Transworld Surf, Dead or Alive 3, NBA Live 2002, Silent Hill 2, Star Wars: Starfighter Special Edition, The Simpsons: Road Rage, Madden NFL 2002, NFL Fever 2002, Oddworld: Munch's Oddysee, Dark Summit, Kabuki Warriors, Mad Dash Racing, Shrek

Metal Gear Solid 2 (PlayStation 2)
GameCube: Pikmin
PlayStation 2:


Dreamcast:
Alone in the Dark: The New Nightmare, NFL 2K2
PlayStation: Dragon Warrior VII, Syphon Filter 3
PC: Civilization III, Commandos 2: Men of Courage, Project Eden, Stronghold, Zoo Tycoon, Star Wars: Galactic Battlegrounds

Previews:
Terminator: Dawn of Fate
Breaking News: "Launch Mania"(GameCube and Xbox launch), "Windows XP plays hard" JimmyBlackwing, Archive.org