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Source: Wikipedia, the free encyclopedia.

The Necker cube and Rubin vase can be perceived in more than one way.
Humans are able to have a very good guess on the underlying 3D shape category/identity/geometry given a silhouette of that shape. Computer vision researchers have been able to build computational models for perception that exhibit a similar behavior and are capable of generating and reconstructing 3D shapes from single or multi-view depth maps or silhouettes[1]

Perception (from the Latin perceptio) is the organization, identification, and interpretation of sensory information in order to represent and understand the presented information or environment.[2]

All perception involves signals that go through the

pressure waves
.

Perception is not only the passive receipt of these signals, but it's also shaped by the recipient's learning, memory, expectation, and attention.[4][5] Sensory input is a process that transforms this low-level information to higher-level information (e.g., extracts shapes for object recognition).[5] The process that follows connects a person's concepts and expectations (or knowledge), restorative and selective mechanisms (such as attention) that influence perception.

Perception depends on complex functions of the nervous system, but subjectively seems mostly effortless because this processing happens outside conscious awareness.[3]

Since the rise of experimental psychology in the 19th century, psychology's understanding of perception has progressed by combining a variety of techniques.[4] Psychophysics quantitatively describes the relationships between the physical qualities of the sensory input and perception.[6] Sensory neuroscience studies the neural mechanisms underlying perception. Perceptual systems can also be studied computationally, in terms of the information they process. Perceptual issues in philosophy include the extent to which sensory qualities such as sound, smell or color exist in objective reality rather than in the mind of the perceiver.[4]

Although the senses were traditionally viewed as passive receptors, the study of illusions and ambiguous images has demonstrated that the brain's perceptual systems actively and pre-consciously attempt to make sense of their input.[4] There is still active debate about the extent to which perception is an active process of hypothesis testing, analogous to science, or whether realistic sensory information is rich enough to make this process unnecessary.[4]

The

sensory maps, mapping some aspect of the world across part of the brain's surface. These different modules are interconnected and influence each other. For instance, taste is strongly influenced by smell.[7]

"Percept" is also a term used by

to define perception independent from perceivers.

Process and terminology

The process of perception begins with an object in the real world, known as the

distal stimulus or distal object.[3] By means of light, sound, or another physical process, the object stimulates the body's sensory organs. These sensory organs transform the input energy into neural activity—a process called transduction.[3][10] This raw pattern of neural activity is called the proximal stimulus.[3] These neural signals are then transmitted to the brain and processed.[3]
The resulting mental re-creation of the distal stimulus is the percept.

To explain the process of perception, an example could be an ordinary shoe. The shoe itself is the distal stimulus. When light from the shoe enters a person's eye and stimulates the retina, that stimulation is the proximal stimulus.[11] The image of the shoe reconstructed by the brain of the person is the percept. Another example could be a ringing telephone. The ringing of the phone is the distal stimulus. The sound stimulating a person's auditory receptors is the proximal stimulus. The brain's interpretation of this as the "ringing of a telephone" is the percept.

The different kinds of sensation (such as warmth, sound, and taste) are called sensory modalities or stimulus modalities.[10][12]

Bruner's Model of the Perceptual Process

Psychologist Jerome Bruner developed a model of perception, in which people put "together the information contained in" a target and a situation to form "perceptions of ourselves and others based on social categories."[13] [14] This model is composed of three states:

  1. When we encounter an unfamiliar target, we are very open to the informational cues contained in the target and the situation surrounding it.
  2. The first stage doesn't give us enough information on which to base perceptions of the target, so we will actively seek out cues to resolve this ambiguity. Gradually, we collect some familiar cues that enable us to make a rough categorization of the target. (see also Social Identity Theory)
  3. The cues become less open and selective. We try to search for more cues that confirm the categorization of the target. We also actively ignore and even distort cues that violate our initial perceptions. Our perception becomes more selective and we finally paint a consistent picture of the target.

Saks & John's Three Components to Perception

According to Alan Saks and Gary Johns, there are three components to perception:[15]

  1. The Perceiver: a person whose awareness is focused on the stimulus, and thus begins to perceive it. There are many factors that may influence the perceptions of the perceiver, while the three major ones include (1)
    emotional state, and (3) experience
    . All of these factors, especially the first two, greatly contribute to how the person perceives a situation. Oftentimes, the perceiver may employ what is called a "perceptual defense," where the person will only "see what they want to see"—i.e., they will only perceives what they want to perceive even though the stimulus acts on his or her senses.
  2. The Target: the object of perception; something or someone who is being perceived. The amount of information gathered by the sensory organs of the perceiver affects the interpretation and understanding about the target.
  3. The Situation: the environmental factors, timing, and degree of stimulation that affect the process of perception. These factors may render a single stimulus to be left as merely a stimulus, not a percept that is subject for brain interpretation.

Multistable Perception

Stimuli are not necessarily translated into a percept and rarely does a single stimulus translate into a percept. An ambiguous stimulus may sometimes be transduced into one or more percepts, experienced randomly, one at a time, in a process termed "multistable perception." The same stimuli, or absence of them, may result in different percepts depending on subject's culture and previous experiences.

Ambiguous figures demonstrate that a single stimulus can result in more than one percept. For example, the Rubin vase can be interpreted either as a vase or as two faces. The percept can bind sensations from multiple senses into a whole. A picture of a talking person on a television screen, for example, is bound to the sound of speech from speakers to form a percept of a talking person.

Types of Perception

Vision